Sunday, June 10, 2018

Event 3

As we were wrapping up this quarter and taking into consideration everything that we have learned thus far I felt that the last event in which I attended could not have been a better way to not only summarize what we have discussed throughout these past weeks but also provide yet again another stellar example of how while it may not seem like it on the surface it is the case that so many different aspects of life and sectors of various fields all merge together to make this beautiful collage with artistic backgrounds. 




I attended the Weak or No Signal event at the Broad Art Center on the campus of UCLA with a friend of mine. As a result of being an economics major I don't spend a lot of my time around North Campus, however I was completely blown away by the showroom and the set up of the event. The basis of this event was to dig deeper and discover along with touch on contemporary subject matters that included technology and the influence that this has played in the world of art. There were upwards of 20 various artworks that were being showcased and every one was better than the next.



One of the more interesting exhibits in the show was developed by Christina Yglesias. Her focus in this piece of artwork stems from or is centered around the ideas of imagery and romance in cinema and the parts that both of those categories play within the film industry as well. She took this overlying concept and applied it to the 1926 film "Flesh and the Devil." Additionally she modified this scene in order to convey her perspective on the piece in a way that gives the audience complete insight into her interpretation of the open mouth kissing scene. Furthermore, Yglesias also went back and cut additional articular scenes which incorporates the technological aspect of her work. By using this technology she also ties into and provides a spectacular example of how big a role technology plays in the field of art.




While my knowledge of the arts has been somewhat limited prior to this class I found it difficult at times to fully grasp some of the concepts that were being examined. However, after digging deeper into some of the exhibits and topics being displayed at this event I discovered that it became easier to  retain and apprehend the connections between these various fields. Some of the works included aspects of technology that didn't deal with editing but rather encompassed things such as sound or electronica and I found those equally as fascinating.

In conclusion I could not have been more pleased with my afternoon as I attended this event. It's my belief that this did not only enhance my love for this subject but it also provided some very interesting insight as to how yet again these two opposite worlds mesh together seamlessly to create the world of DESMA as we know it.


Sources:

Deb, Sopan. “Confused by Sound Mixing vs. Sound Editing? We've Got You.” The New York Times, The New York Times, 2 Mar. 2018, www.nytimes.com/2018/03/02/movies/sound-mixing-sound-editing-explainer.html.

“Flesh and the Devil.” Wikipedia, Wikimedia Foundation, 10 June 2018, en.wikipedia.org/wiki/Flesh_and_the_Devil. 

Hanes, Kristin. “Sound Editing vs. Sound Mixing: What Is the Difference?” ALC, Adorama Adorama ALC, 9 Mar. 2018, www.adorama.com/alc/sound-editing-vs-sound-mixing-what-is-the-difference.

“I Guess I Just Want a Clean Slate.” Christina Yglesias, www.christinayglesias.com/.

Rieland, Randy. “7 Ways Technology Is Changing How Art Is Made.” Smithsonian.com, Smithsonian Institution, 27 Aug. 2014, www.smithsonianmag.com/arts-culture/7-ways-technology-is-changing-how-art-is-made-180952472/.

Photos were taken by myself on my phone 

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